Difference between revisions of "Champion Spawns"
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The earlier phases of a spawn require more monsters to be slain, however they are generally easier to defeat. As the spawn progresses fewer monsters are required to be defeated, but the difficulty of the monsters increases significantly. | The earlier phases of a spawn require more monsters to be slain, however they are generally easier to defeat. As the spawn progresses fewer monsters are required to be defeated, but the difficulty of the monsters increases significantly. | ||
− | Once 4-phases of monsters have been defeated, the candles at the altar will disappear and a Champion will be spawned! | + | Once 4-phases of monsters have been defeated, the candles at the altar will disappear and a [[Champion]] will be spawned! |
− | Each Champion varies in its difficulty and special abilities. Once the Champion is defeated, vast amounts of gold will be released upon its death and players who have participated in the phases and killing the Champion will be rewarded with coveted treasures such as [[Power Scrolls]] and rare items. | + | Each [[Champion]] varies in its difficulty and special abilities. Once the Champion is defeated, vast amounts of gold will be released upon its death and players who have participated in the phases and killing the [[Champion]] will be rewarded with coveted treasures such as [[Power Scrolls]] and rare items. |
− | Players who do more damage throughout the phases and to the Champion itself will have a higher chance of receiving the scrolls and rare items upon the Champions death. However, if you die during the phases or the final battle - your damage counter will be reset! | + | Players who do more damage throughout the phases and to the [[Champion]] itself will have a higher chance of receiving the scrolls and rare items upon the Champions death. However, if you die during the phases or the final battle - your damage counter will be reset! |
Champion Spawns can be completed by a solo adventurer, or by teaming up with other players. | Champion Spawns can be completed by a solo adventurer, or by teaming up with other players. | ||
− | Once a | + | Once a [[Champion]] has been defeated, the spawn will remain inactive for a period of 90 minutes. After 90 minutes, a new spawn will arrive and the altar will reset back to the first phase of the spawn. |
If a spawn has progressed through the phases and is left incomplete, the phases will begin to reverse until finally returning back to the beginning phase of the spawn. | If a spawn has progressed through the phases and is left incomplete, the phases will begin to reverse until finally returning back to the beginning phase of the spawn. | ||
− | Spawns can be 'reset' to usher in a different Champion by using the [[Valor]] virtue on the altar. | + | Spawns can be 'reset' to usher in a different [[Champion]] by using the [[Valor]] virtue on the altar. |
Latest revision as of 09:17, 18 September 2022
A Champion Spawn (aka. Champ Spawn or Champ) is one of the greatest tests of a player's strength and ability. Only the bravest and most skilled adventurers are able to complete a Champion Spawn, yielding great wealth and coveted treasures!
There are currently three active Champion Spawns throughout the world:
- Despise Dungeon Champion Spawn
- Rondorin South-West Champion Spawn
- Rondorin North-West Champion Spawn
Champion Spawns are a 5-phase battle that progressively becomes more difficult as the spawn nears completion. Each phase of the battle is completed by conquering the monsters spawned in the area around the altar.
Once a number of monsters have been slain, candles will appear at the altar to indicate the progress that has been made on the active spawn.
The earlier phases of a spawn require more monsters to be slain, however they are generally easier to defeat. As the spawn progresses fewer monsters are required to be defeated, but the difficulty of the monsters increases significantly.
Once 4-phases of monsters have been defeated, the candles at the altar will disappear and a Champion will be spawned!
Each Champion varies in its difficulty and special abilities. Once the Champion is defeated, vast amounts of gold will be released upon its death and players who have participated in the phases and killing the Champion will be rewarded with coveted treasures such as Power Scrolls and rare items.
Players who do more damage throughout the phases and to the Champion itself will have a higher chance of receiving the scrolls and rare items upon the Champions death. However, if you die during the phases or the final battle - your damage counter will be reset!
Champion Spawns can be completed by a solo adventurer, or by teaming up with other players.
Once a Champion has been defeated, the spawn will remain inactive for a period of 90 minutes. After 90 minutes, a new spawn will arrive and the altar will reset back to the first phase of the spawn. If a spawn has progressed through the phases and is left incomplete, the phases will begin to reverse until finally returning back to the beginning phase of the spawn.
Spawns can be 'reset' to usher in a different Champion by using the Valor virtue on the altar.