Difference between revisions of "Magical Item Properties"
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Line 11: | Line 11: | ||
Suffix Effect | Suffix Effect | ||
− | Defense +5 | + | Defense +5 to Armour Rating (AR/Physical Resist) |
− | Guarding +10 | + | Guarding +10 AR |
− | Hardening +15 | + | Hardening +15 AR |
− | Fortification +20 | + | Fortification +20 AR |
− | Invulnerability +25 | + | Invulnerability +25 AR |
=====Weapon Enchantments===== | =====Weapon Enchantments===== |
Revision as of 00:58, 12 February 2021
Listed in order of power, by category. Items may have more than one prefix or suffix.
Armor Enchantments
Prefix Effect Durable +5 to item HP Substantial +10 to item HP Massive +15 to item HP Fortified +20 to item HP Indestructible +25 to item HP
Suffix Effect Defense +5 to Armour Rating (AR/Physical Resist) Guarding +10 AR Hardening +15 AR Fortification +20 AR Invulnerability +25 AR
Weapon Enchantments
Prefix Effect Accurate +5.0 to Tactics or +4.6 to Archery* Accurate, Surpassingly +10.0 to Tactics or +9.3 to Archery* Accurate, Eminently +15.0 to Tactics or +14.0 to Archery* Accurate, Exceedingly +20.0 to Tactics or +18.7 to Archery* Accurate, Supremely +25.0 to Tactics or +23.3 to Archery*
Durable +10 to item HP Substantial +20 to item HP Massive +30 to item HP Fortified +40 to item HP Indestructible +50 to item HP
Suffix Effect Ruin +1 damage Might +3 damage Force +5 damage Power +7 damage Vanquishing +9 damage
- The bonus is applied to the Archery Skill level (not to Tactics) if the enchanted weapon is a bow or crossbow.